3 degrees of rough: Communicating through drawing

You don’t need to draw to be a good UX practitioner but the ability to quickly present an idea in a visual form is one of the most powerful communication tools we  have. Visualisations tap into aesthetics and stories, both of which people react to on an immediate and emotional level.

User experience practitioners from non traditional design backgrounds are often intimidated by the idea of drawing but the success of drawing as a communication tool is less dependent on the ability to draw well than it is on the ability to draw quickly and to judge the correct level of fidelity needed to achieve your communication goal.

This talk consists of three sections, how to judge the correct level of sketchiness for your need, quick and dirty techniques to produce drawings at these levels of fidelity and a special challenge at the end. This challenge will either demonstrate how a non illustrator can at very short notice (with a little practice) produce quick and dirty drawings at varying levels of fidelity without it becoming a song and dance, or end the talk in a blaze of glorious failure negating the whole talk. You have to come to find out which.

Presentation audio