Designing for touch screen experiences
This talk covers the key aspects of designing for touch screens; what issues to be aware of, and how to create engaging experiences.
Touchscreens are becoming more common in consumer electronics as the technology improves. Touch screen in-car navigation systems are common, the iPhone introduced multi-touch to the masses, and haptic and gestural interfaces are expanding the range of rich interactions available via the user interface.
This talk covers:
- Overview of haptic (particularly touch) and gestural interaction
- How touchscreens change the way people interact with technology
- Personal learnings from touchscreen projects (outlined below)
- Best practice for educating people on how to use gestures
- How to design for other types of environment and social interactions that influence touch interfaces and the customer experience
Oliver has significant experience in designing touchscreen interfaces. This includes;
- User research and usability for the Qantas Quick Check Kiosks over many years and versions
- Working with Australian touch screen manufacturing engineers to define touch interactions and gestures to showcase their technology on the world stage
- Working on many iPhone applications including Westpac Mobile Banking and Cricket Live, leveraging touchscreen interactions
- Doing customer research for Telstra T-Life interactive touchscreen kiosks
- Advising clients on mobile phone strategy with touchscreen devices as a key interaction type
- Designing one of Australia’s major iPad applications involving touch